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99% of Pocket FM's New Shows Use AI. Americans Keep Paying.

September 13, 2026 · 07:18 UTC · News
99% of Pocket FM's New Shows Use AI. Americans Keep Paying.

TL;DR

Pocket Entertainment, the parent of the serialized audio drama app Pocket FM, says it has passed a $500 million annual revenue run rate. The press release calls it an "AI entertainment platform" but gives no AI percentages. The interviews do. CEO Rohan Nayak told TechCrunch that AI powers 93% of the catalog and is used to produce 99% of new content. Forbes reports the cost of an hour of audio fell from about $2,000 in 2024 to $30 after the company canceled about 200 writer contracts and moved to AI tools and user uploads. Most of the money comes from American listeners. The growth figures do not all agree and none are audited, but the pattern is clear: stories made as cheap, high-volume bets, with retention going up rather than down.


What Pocket Entertainment announced

The September 10 release, datelined Culver City, California, lists the numbers the company wants you to see:

  • $500 million+ in run-rate revenue, which the release describes as 70% year-over-year growth.
  • Revenue retention up from 44% to 76%. TechCrunch specifies this is 12-month revenue retention, compared with two years ago.
  • 770,000+ titles across eight categories, from 550,000+ creators, who generate more than 2.6 million annualized hours of content.
  • 155 minutes of average daily listening, with 51% of weekly active users coming back every day.
  • 96 titles past $1 million in revenue each, 13 of them past $10 million. The flagship, My Vampire System, has passed 1.5 billion plays.

Over the past year Pocket FM expanded into the UK, Germany, and France and launched user-generated content in the US. The release claims AI cut the time to launch in a new market from about 12 months to two. Nayak's summary: "AI is creating an entirely new era of entertainment, one defined by an abundance of high-quality content, the rise of single-person studios capable of creating blockbusters, and experiences hyper-personalized for every individual."

Pocket FM annualized revenue run rate ($M), per TechCrunch a year ago~250 April 2026430 Sept 2026500 TechCrunch's year-ago figure implies ~2x; the company release says +70% YoY
The run-rate line TechCrunch reported roughly doubles in a year. The company's own release claims 70%.

The AI numbers are in the interviews

Nayak gave TechCrunch the figures the release leaves out. AI now powers 93% of the overall catalog and is used to produce 99% of new content. He said production is about 80x cheaper, and that 100 hours of content that used to take about a year can now be made in a day. AI head Vasu Sharma, a former Meta and Tesla scientist, said Pocket has trained its own models for tasks such as creative writing and text-to-speech.

Nobody defines "AI-powered." TechCrunch's description is that Pocket FM "still relies on human creators for ideas and storytelling, while using AI to turn those concepts into finished content at scale." Forbes describes the tools as AI-generated voices for productions plus an AI writing assistant that gives feedback, helps brainstorm, and shapes scripts. Nayak's own line on where people fit: "We want to create great IPs that last 100 years, and that needs humans."

Two years from pilot to 99%

This took two years, and the labor side is on the record. In June 2024 Pocket FM partnered with ElevenLabs so writers could turn scripts into narrated audio in one click. TechCrunch reported then that the company had already produced 30,000 hours of AI audio in testing and that the tools cut production costs by 90%. A voiceover artist quoted in the same piece warned that AI was "diluting the human experience of storytelling."

About a month later, Pocket FM ended contracts with nearly 200 writers working on US content, Outlook Business reported. The company said it was matching resources to its show pipeline. By November 2024, more than 40,000 series on the platform had been made with AI voices and had generated $3 million in revenue, against $127 million in total revenue for the 2024 financial year.

Pocket FM's road to 99% AI, from its own statements and press reports Jun 2024ElevenLabs deal; 30,000 AI hours in testing Jul 2024contracts end for nearly 200 US writers Nov 202440,000+ AI-voiced series earned $3M total 2025AI voices and writing assistant open to creators Sep 202699% of new content uses AI; $500M run rate
Two years from a voice-cloning pilot to a catalog the CEO says is 93% AI-powered.

$2,000 an hour to $30

Forbes puts dollar figures on the cost curve. In 2024, before the full rollout, Pocket spent about $2,000 to produce an hour of audio. After canceling about 200 writer contracts and switching to AI tools and user-generated material, the cost fell to $30. That works out to roughly 67x, not the 80x Nayak quoted. You only get a rounding argument that size when both numbers are enormous.

cost to produce one hour of audio (USD), per Forbes 2024, pre-AI$2,000 now, AI + UGC$30 about 67x cheaper on these figures; Nayak told TechCrunch about 80x for scale: the June 2024 ElevenLabs pilot cut audio costs by 90%
At $30 an hour, the AI-era bar barely registers next to 2024's $2,000.

Forbes also reports the company went from a nearly $20 million operating loss in 2024 to positive cash flow, and expects about $10 million in profit this year. Pocket Entertainment told TechCrunch it is profitable on an adjusted basis but declined to disclose profit, cash flow, or margins.

Volume is the strategy

The business model is older than the AI. Short episodes, a cliffhanger at the end of each one, and virtual coins to unlock the next. Forbes reports episodes cost anywhere from a few cents to more than $3 each, and estimates My Vampire System alone has grossed close to $90 million.

What AI changes is how many attempts the company can afford. At $30 an hour, with 550,000 creators uploading, Pocket does not have to predict hits. It needs volume and good data on what listeners finish, skip, and pay for. The release says as much: "real-time audience insights help identify stories that are resonating." Its own milestone numbers show how steep that curve is.

Pocket FM titles vs. titles past revenue milestones (log scale) all titles770,000+ over $1M96 over $10M13 about 1 in 8,000 titles has passed $1M; about 1 in 59,000 has passed $10M
A hit rate that would sink a studio works when each attempt costs $30 an hour.

Picture a record label that signs 8,000 bands to find one that pays off. At normal signing costs that label is bankrupt by the second quarter. Make signing nearly free and it becomes a strategy, and the label's real asset turns into the data on which bands people keep playing. That is the trade Pocket made: production became cheap, and choosing which shows to push is now the valuable part.

Audio first, video second

Pocket has already tried video once. Its Pocket TV microdrama app ran as a beta for about five months before the company shut it down. Nayak told afaqs that "the hardest part wasn't getting people to try the product, it was getting them to come back," and said much of the microdrama category is propped up by "aggressive user acquisition budgets, dark patterns and auto-renewal mechanics."

The replacement, Pocket Saga, is three months old, available only in the US, and its content is entirely AI-produced, per TechCrunch. It is already at about a $15 million annualized run rate, which lines up with Forbes' figure of more than $1 million a month. My read, not the company's: audio got there first because a synthetic narrator in your earbuds is easier to accept than a synthetic face on your screen. Saga is the test of whether that gap has closed.

The numbers do not all agree

  • Growth rate. The release says 70% year over year. TechCrunch's own run-rate history, about $250 million a year ago to $500 million now, is closer to 100%. TechCrunch separately says the US market grew about 70%.
  • US share. TechCrunch says the US is about 70% of the run rate. Forbes says about 80% of the business comes from America and another 12% from Europe.
  • Run rate vs. revenue. Forbes estimates about $400 million in revenue over the past twelve months. A run rate annualizes the most recent period, so for a fast-growing company it sits above trailing revenue. Both figures can be true.
  • Retention framing. The release subhead says Pocket "doubles customer retention." The body says revenue retention went from 44% to 76%. That is a 73% improvement, which is excellent and still not double.
  • Nothing is audited. This is a private company. Profit is on an "adjusted basis," the AI share figures come from the CEO, and "AI-powered" has no public definition.

What builders should take from it

  • The advantage moved from production to selection. When an hour of content drops from $2,000 to $30, making it stops being the hard part. Knowing which of 770,000 titles to promote, and to whom, is where the value sits.
  • Watch retention, not volume. Anyone can flood a catalog. A claimed rise in 12-month revenue retention from 44% to 76% while AI took over production is the number that matters, and the one to pressure-test if audited figures ever appear.
  • Per-unit pricing fits cheap production. Coins per episode tie revenue directly to the thing AI made cheap. Every extra episode a hooked listener wants is another sale.
  • The labor bill moved first. The ElevenLabs deal and the end of nearly 200 writer contracts were about a month apart in 2024. If you sell creative AI tools, your customers' contractors are reading these numbers too.

Key Takeaways

  • Pocket Entertainment says Pocket FM and Pocket Saga passed a $500 million revenue run rate, with revenue retention up from 44% to 76%.
  • CEO Rohan Nayak told TechCrunch AI powers 93% of the catalog and is used to produce 99% of new content, using in-house models for writing and text-to-speech.
  • Forbes reports production cost fell from about $2,000 to $30 per hour after about 200 writer contracts were canceled, and a nearly $20 million operating loss turned into expected profit.
  • American listeners supply most of the money: about 70% of the run rate per TechCrunch, about 80% of the business per Forbes.
  • Hits are rare: 96 of 770,000+ titles have passed $1 million, which only works because each attempt is cheap.
  • The growth claims conflict (70% in the release, roughly 2x in TechCrunch's history) and none of the figures are audited.

Sources: Pocket Entertainment press release (PR Newswire, September 10, 2026), TechCrunch: Pocket FM doubles revenue run rate to $500M, Forbes: Inside Pocket FM's $400 Million Microdrama Content Farm, Storyboard18, TechCrunch: Pocket FM partners with ElevenLabs (June 2024), Outlook Business: Pocket FM lets go of writers (July 2024), TechCrunch: Pocket FM taps AI tools (November 2024), afaqs: Pocket TV shutdown, Pocket Saga

AIAudioPocket FMCreator EconomyElevenLabsText-to-SpeechMedia BusinessMicrodrama
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